A Creature Head
After seeing cool models by Nickz, one of the great 3d modellers. I tried to model one creature I found on his website in order to practice my sculpting skill in ZBrush. I'm plannign to use this to complete the himmapan project as well.
The process
1. I started off by doing the entire mdel using Zsphere
2. Here is the head ZSphere for the creature. I started to concentrate on the head area and get the proportion right.
3. Once I created the adaptive skin for the zSpheres, I'm now ready for some sculpting action.
4. Then I converted it to polymesh in order to sculpt it further using regular tools + projection master. This is the result of the practice:
Let met know what you think about the head. :)
Yong
5 Comments:
มีอะไรให้ตื่นเต้นอีกแล้วครับท่าน เจ๋ง ๆ
11:22 PM
Jurrassic Park all over again, except on my computer! Yong is getting better everyday. Keep up the good work dino dude!
David,
aka RedBull52
11:32 PM
เจ๋งดีอ่ะ ยง
แต่ดูไป มันเหมือนพวกตัวหัวการ์ตูนที่ไว้ใส่มือเลยนะ
แบบฟันมันยาว ๆ บอกไม่ถูก แล้ว scale มันเล็ก ๆ ด้วยมั้ง
11:39 PM
Thank you for all your comments :) This merely is an excercise. I'll try to improve from this point onward. :) Hopefully next project will be a cool one.
2:50 PM
G'day Youngkiat, I came across one of your comments from a blog and decided to give your blogs a visit.
You seem to have a good grasp of Z-Brush there. I'm looking foward to see what else you produce. :)
8:53 PM
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