A Creature Head
After seeing cool models by Nickz, one of the great 3d modellers. I tried to model one creature I found on his website in order to practice my sculpting skill in ZBrush. I'm plannign to use this to complete the himmapan project as well.
The process
1. I started off by doing the entire mdel using Zsphere
2. Here is the head ZSphere for the creature. I started to concentrate on the head area and get the proportion right.
3. Once I created the adaptive skin for the zSpheres, I'm now ready for some sculpting action.
4. Then I converted it to polymesh in order to sculpt it further using regular tools + projection master. This is the result of the practice:
Let met know what you think about the head. :)
Yong