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Illustrations, Art, Comic, and my life.

Saturday, April 30, 2005

A Creature Head

After seeing cool models by Nickz, one of the great 3d modellers. I tried to model one creature I found on his website in order to practice my sculpting skill in ZBrush. I'm plannign to use this to complete the himmapan project as well.

The process

1. I started off by doing the entire mdel using Zsphere



2. Here is the head ZSphere for the creature. I started to concentrate on the head area and get the proportion right.




3. Once I created the adaptive skin for the zSpheres, I'm now ready for some sculpting action.



4. Then I converted it to polymesh in order to sculpt it further using regular tools + projection master. This is the result of the practice:



Let met know what you think about the head. :)


Yong